0.0.4 living cities
Living cities is the name for Infiltration fourth update.
I've put in past months some effort in create a simulation in order to make and feel the game more "alive". In this update, now characters fight between themselves to control city's district. To do so, they will use money, followers and influence to solve quests, gain more resources and acquire district's access.
But what about the player? As you already know, Infiltration is a game about being an ancient evil, escaped from a magic prison and in search of forgotten knowledge. Mortals can fight between themselves, but you can manipulate them, forcing them in searching this knowledge and gain more power.
So living cities is the natural update for this prototype: now this is more a game then a prototype!
Let's play and let me know what do you think, where I can improve to make it more fun!
Files
Get Infiltration
Infiltration
A turn based single player asymmetric game where player take control of an ancient one and manipulate the world
Status | Prototype |
Author | gornova |
Genre | Strategy, Simulation |
Tags | 2D, asymmetric, manipulation-game, Singleplayer |
More posts
- 1.0.0 Hidden horrorsMar 18, 2019
- 0.0.9 Go down that roadJan 08, 2019
- 0.0.8 Roads and tripsOct 29, 2018
- 0.0.7 Challenge and tag systemSep 26, 2018
- open design pointsSep 12, 2018
- 0.0.6 explain it better!Aug 29, 2018
- 0.0.5 fixing bugsAug 05, 2018
- 0.0.3 polishing my prototypeMay 05, 2018
- 0.0.2 bugfixing and factions systemApr 23, 2018
Leave a comment
Log in with itch.io to leave a comment.