0.0.9 Go down that road
A new update for my prototype!
"Go down that road" open up new possibilities for player to command corrupted humans, with a simple, but powerful new interface ( it's a joke!), but take a look down here!
First of all, not all secrete knowledge will be available in a city. I think this concept is natural for this kind of games, base on common myths. Hidden knowldge could be found in ruins, dungeons and so on, so after player discover first in a city, manipulating his puppets a new poi (point of interest) on the map will be displayed, see below!)
As you can see in city of Theros, player has corrupted Acnos, an adventurer. Now there are three icons left to actor image, and one is an arrow:
If user select this new command, can interact with a new window, where can select where his puppet will go:
What he will find in Temple ruins?
For this release just an empty poi, but my idea here is to improve with monsters fights (aka challenges, see update 0.0.7) and new hidden pois, to increase replayability.
If you find this update interesting, go and try it now and let me know what do you think about it !
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Infiltration
A turn based single player asymmetric game where player take control of an ancient one and manipulate the world
Status | Prototype |
Author | gornova |
Genre | Strategy, Simulation |
Tags | 2D, asymmetric, manipulation-game, Singleplayer |
More posts
- 1.0.0 Hidden horrorsMar 18, 2019
- 0.0.8 Roads and tripsOct 29, 2018
- 0.0.7 Challenge and tag systemSep 26, 2018
- open design pointsSep 12, 2018
- 0.0.6 explain it better!Aug 29, 2018
- 0.0.5 fixing bugsAug 05, 2018
- 0.0.4 living citiesJul 20, 2018
- 0.0.3 polishing my prototypeMay 05, 2018
- 0.0.2 bugfixing and factions systemApr 23, 2018
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