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Devlog
1.0.0 Hidden horrors
March 18, 2019
by
gornova
Welcome back with Infiltration! This release is marked 1.0.0 because is my launch as "final prototype" of my game vision. You can find it incomplete, you can find it horrible, but I have made this pro...
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0.0.9 Go down that road
January 08, 2019
by
gornova
A new update for my prototype! "Go down that road" open up new possibilities for player to command corrupted humans, with a simple, but powerful new interface ( it's a joke!), but take a look down her...
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0.0.8 Roads and trips
October 29, 2018
by
gornova
Welcome back on this Ancient evil prototype, Infiltration ! First let me thank players that provide me with feedback! Thanks! I really appreciate any feedback, report and ideas, so feel free to share...
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0.0.7 Challenge and tag system
September 26, 2018
by
gornova
In this release 0.0.7 for my prototype, Infiltration, I've worked to add a new foundamental system, tagging, that interact with various elements in the game. This tagging system referes to a simple co...
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open design points
September 12, 2018
by
gornova
Inspired by tag discussions on bay12forum , I want to share some thoughts about future directions for this prototype. I've written before that scope for this project is only to be a prototype, and lik...
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0.0.6 explain it better!
August 29, 2018
by
gornova
Welcome back for a new release of Infiltration an ancient evil prototype! In this version I've worked on many feedback I've been received on version 0.0.4 and 0.0.5 and improved user interface. In par...
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0.0.5 fixing bugs
August 05, 2018
by
gornova
Welcome on a new update for Infiltration, an asymmetric evil god simulator (prototype so far!). In this release I have solved some problems reported on running the game, more specifically on windows...
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0.0.4 living cities
July 20, 2018
by
gornova
Living cities is the name for Infiltration fourth update. I've put in past months some effort in create a simulation in order to make and feel the game more "alive". In this update, now characters fig...
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0.0.3 polishing my prototype
May 05, 2018
by
gornova
In version 0.0.3: + added intro event panel + added automatic advancement for turns with pause + added power and awareness icons + character portraits based on roles + added help b...
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0.0.2 bugfixing and factions system
April 23, 2018
by
gornova
In version 0.0.2: added recruitment system: if a poi has less than 3 character, there is a 2% of chance every turn that added faction system: now factions can triggered a war with other factions, gui...
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0.0.1
April 10, 2018
by
gornova
Infiltration Demo 0.0.1 Welcome to this prototype! So far this is just an example, so if you like it, please follow on my blog: https://randomtower.blogspot.it/ 1. How to run You need to install Java...
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