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A turn based single player asymmetric game where player take control of an ancient one and manipulate the world · By gornova


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Recent updates

1.0.0 Hidden horrors
Welcome back with Infiltration! This release is marked 1.0.0 because is my launch as "final prototype" of my game vision. You can find it incomplete, you can fi...
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0.0.9 Go down that road
A new update for my prototype! "Go down that road" open up new possibilities for player to command corrupted humans, with a simple, but powerful new interface (...
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0.0.8 Roads and trips
Welcome back on this Ancient evil prototype, Infiltration ! First let me thank players that provide me with feedback! Thanks! I really appreciate any feedback...
0.0.7 Challenge and tag system
In this release 0.0.7 for my prototype, Infiltration, I've worked to add a new foundamental system, tagging, that interact with various elements in the game. Th...
open design points
Inspired by tag discussions on bay12forum , I want to share some thoughts about future directions for this prototype. I've written before that scope for this pr...
0.0.6 explain it better!
Welcome back for a new release of Infiltration an ancient evil prototype! In this version I've worked on many feedback I've been received on version 0.0.4 and...
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0.0.5 fixing bugs
Welcome on a new update for Infiltration, an asymmetric evil god simulator (prototype so far!). In this release I have solved some problems reported on running...
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0.0.4 living cities
Living cities is the name for Infiltration fourth update. I've put in past months some effort in create a simulation in order to make and feel the game more "al...
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